The artists of the Renaissance
created several of the techniques used by filmmakers and photographers today to
create an illusion to the eye. They use these basic skills every day that we
take for granted, such as linear perspective, which adds depth and perspective
to an image, forever changing how paintings were crafted along with
architecture, and movies and photos today. Another technique created was
systematic perspective, using octagons to create different complicated shapes
out of perspective. Vanishing and multi-vanishing point perspective, having a
point or multiple point where the linear perspective lines match up to give the
correct perspective. There was also much research done by artists such as Da
Vinici about how light reflects and how it enters the eye rather than radiates
around it, with many studies about light and shadow as well. Rules with light
and shadow were also developed at this time. Starting with the basics of
drawing and shading a sphere and then were applied to more difficult objects
such as people. This also led to atmospheric perspective, first explored by
Michelangelo, stating the deeper or farther away the more blue and hazier the
image becomes. Anamorphic art was also mastered during the Renaissance, which
is looking at an image at al angle to be able to see the true image. Angled
perspective, especially used by filmmakers today, was also used at this time
and caused very dramatic results.
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